le to you. Ch eck out the Optional Espers section of the guide and look for any that say "Available: After the Tomb of Raithwall." The very first thing you will want to do is head for the Clan Hall. Montblanc has a number of rewards for your accomplishment, and in addition to that, a couple of hunts for you to undertake. Even if you don't plan to hunt the monster right away, I suggest accepting them an yway since many of the petitioners you need to speak to can be found as you proceed with the next section of the main game. This goes for the Sandsea tavern Hunts too. ALERT - At this point, a sidequest is available that (if you invest enough time into it) can net you a brand new sword. If you went through the trouble of getting the Demonsbane in the tomb, don't be too quick to think you're overpowered yet with your 59 attack. Players who want to be TRULY overpowered will scroll on down to "The Barheim Sidequest" section to learn how to obtain as many Deathbringers as they want. The Deathbringer is a one handed sword with 90 attack power. Nice. Make sure to stock up on new spells, equipment and Gambits. When you're ready to proceed, head for the Southgate, save your game, a nd enter the Giza Plains. ______________________________________________________________________________ ============================================================================== Giza Plains ============================================================================== You've been here before (though it wasn't quite so wet at that time). Your goal is to eve X ntually reach the southern exit of the Starfall Field in the southwest corner. How you choose to get there is entirely up to you. Stop off at the Nomad Village if you accepted the Croakadile hunt. There you will find Sadeen who gives you the contract (the Croakadile is an extremely difficult enemy found beside the bridge in Starfall Field). There's also a Save Crystal here for your conveni ence. For those interested in getting a head start on a sidequest, you will notice a number of "Withered Trees" in the Giza Plains. The first can be found directly north of the north entrance to Nomad Village. When you strike the trees they fall into the water. Six trees in total exist here. Once you cut all six trees down it creates a bridge to an island where you will find a few chest s and an item for a later sidequest. There is little reason to do this now aside from knowing you will likely want to do it later. If you just want to proceed normally, skip to the dashed line below. I already mentioned the first of the six trees. The second is inside Nomad Village itself, on the southeastern side. The next one is found in the Gizas North Bank, on the far north side, east , bank. For the fourth tree, head to the Toam Hills section and run to the furthest east point you can possibly reach. Take the south exit to Starfall Field and you will see the fifth almost immediately if you look east. The final tree is found by heading east to the Crystal Glade. It is just north of the Save Crystal. Once all six trees are cut, head to the Gizas South Bank. The trees ha ve made a bridge over on the east side. The Silicon Turtles you see are level 36 and extremely difficult to defeat at this time. You might be able to take one of them down if you summon Belias (since they are weak to fire) but there is little reason to do so (aside from 1000 EXP and 2 LP). Your goal is to run to the southeast corner where you will find an urn containing Feather of the Floc d k. That is the item you will need for the sidequest. Once you have that there is nothing else to do here tore()" onMouseOver="MM_swapImage('sf flamenco history','','../.--------------------------------------------------- Whatever yo flamenco history" border="0" src="../../nav-2007/rollovers/sfflamencohistory.jpg" width="95" height="34">
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San Francisco Bay Area Flamenco On Line Community Center and Magazine + Featured Artist July , 2003
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